Roadblocks game reviews3/28/2024 ![]() ![]() It's a joy to see familiar locations lavishly recreated | Image credit: Square Enix / EurogamerĪs part two of the remake trilogy, Rebirth begins soon after the events of Final Fantasy 7 Remake and comprises the majority of the original game's second act, closely following each key story beat or location and expanding into lengthy episodes. And if all that is lost on you, there's a handy recap video at the start of the game - though honestly, Rebirth is not a starting point for the series, as much as Square Enix may state otherwise. As an allegory for fossil fuels and destroying our own planet, the narrative is as prescient as ever. It continues the story of protagonist Cloud Strife and members of the eco-terrorism group Avalanche as they chase down the assumed-dead war hero Sephiroth and thwart the omnipresent Shrina Electric Power Company that's sucking the planet dry of its natural resource, Mako energy. It's too easy to win, but it's a lot of fun.įorgive me the segue, but that sort of tonal shift is indicative of this toy box of a game that's messy but loveable. And it's awe-inspiring how many remixes of the chocobo theme tune there could possibly be. ![]() It's like the now defunct Chocobo GP game is stuck inside Rebirth. You can deck out your chocobo in silly cowboy hats and armours to vary their stats. There's boost drifting and special abilities. There are tons of tracks to race through. Upon reaching the kitschy glamour of the Gold Saucer amusement park, this minigame unlocks, though it's more a game-within-a-game. By its close, it buckles somewhat under the weight of the original's legacy as a groundbreaking game with a seminal twist that, in 1997, shocked the world.Īnyway, enough of all that heavy stuff. So while this is still deep down the same Final Fantasy 7 with its science experiments and cover ups and cosmic events and conspiracy theories, it's also a fresh experience - albeit one that's overstuffed in a bid to please. But am I too protective of the original, too invested in my own nostalgia? When changes are made, should I bemoan the difference or relish something new? Over time, I've come to appreciate the developers' desire to not simply repeat the same story and release a near-identical product, but steer it in a new direction - for better or worse.įinal Fantasy 7 Rebirth Review - FF7 Rebirth Spoiler free review new gameplay Final Fantasy 7 Rebirth Review - FF7 Rebirth Spoiler free review new gameplay FF7 was the first Final Fantasy I played and remains a favourite. Now in Rebirth, it appears both parties are wrestling with their decisions as the game attempts to answer the ultimate philosophical question: why should it exist? It was seemingly a message from Square Enix: just like Cloud, its developers wouldn't necessarily be sticking to the script. In that game's brand new finale twist, Cloud and co battled the physical embodiment of fate to break away from destiny and carve a new future. These are the sorts of meta-narrative questions Final Fantasy 7 Remake posed. But how do you balance old and new? How far can the boundaries of this story be pushed? This new trilogy, based on the PlayStation classic, is proving to be less remake and more a re-imagining of the original, a reinterpretation - a rebirth, if you will. With a game as iconic and beloved as Final Fantasy 7, the risks are gigantic. Do too little and fans question if it was even worthwhile. Do too much and you risk losing a fanbase. Rebirth is a playful take on an emo classic that's bloated but full of character in a bid to justify its own existence.
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